- 3D Modeling Basics and Work Flows.
- Inorganic Modeling.
- Modeling various objects used in Architectural Interiors & Exteriors.
- Modeling Buildings.
- Modeling Interiors, Exteriors.
- Character Design & Modeling.
- Understanding Textures & Materials.
- Ray Tracing Algorithm.
- Mechanical Rigging.
- Character Rigging & Skinning.
- Creating various Expressions/Moods.
- Facial Rigging.
- Understanding the importance of Mapping.
- Learning Lighting Concepts.
- Building physically accurate Lighting Rigs.
- Importance of 3-Point Lighting approach.
- Learning about Direct & Indirect Lighting.
- Rigging Concepts, Principles & Types
- Pose to Pose Animations & Straight Ahead Approach.
- Character animations.
- Techniques and Development.
- Creating Walk Cycles, Run Cycles etc.
- Camera Animations Techniques.
- Particles & Dynamics.
- Soft & Rigid Body Dynamics.
- Rendering still Frames & Animations.
- Rendering various passes.
0 comments:
Post a Comment